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OpenDuke README
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  OpenDuke is a cross-platform attempt to clone Duke Nukem 3D.  OpenDuke is
released under the terms of the GNU Public License.  Please note that this
release is not officially supported by the developers.  It is not known if
Win32 binaries will still build from the source in its current condition.  If
you have a copy of C++ Builder and would like to give it a try, contact me
with any improvements.

  If you wish to contribute, hopefully this project will soon be in CVS.  The
release may not be totally upto-date with the status of the project.  In the
case that you want to aid development at this time, I'd suggest locating one
of the people at the end of this file.

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Credits
------------

All submissions should go to Dan Olson, the others are list here in recognition
of their contributions, but may not want to be bothered about this project.

Original Engine/Win32 Version
  Rusty Wagner <rusty@acz.org>
  David Phillips <david@acz.org>
Linux Port
  Dan Olson <theoddone@quakefiles.com>
  Ryan Gordon <icculus@lokigames.com>
Misc
  Terry Hendrix - GL screenshot code
  Eric Windish - Packaging, Automake/Autoconf
