project(AI)
cmake_minimum_required(VERSION 2.6)

find_path(FUZZYLITE_INCLUDE_PATH NAMES fl/fuzzylite.h)
find_library(FUZZYLITE_LIB NAMES fuzzylite PATH_SUFFIXES dynamic)
mark_as_advanced(FUZZYLITE_INCLUDE_PATH FUZZYLITE_LIB)

INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FUZZYLITE FUZZYLITE_INCLUDE_PATH FUZZYLITE_LIB)
if (FUZZYLITE_FOUND)
    set (FUZZYLITE_LIBRARIES ${FUZZYLITE_LIB})
    set (FUZZYLITE_INCLUDE_DIR ${FUZZYLITE_INCLUDE_PATH})
endif()

if (NOT FUZZYLITE_FOUND)
    add_subdirectory(FuzzyLite/fuzzylite)
endif()
add_subdirectory(BattleAI)
add_subdirectory(StupidAI)
add_subdirectory(EmptyAI)
add_subdirectory(VCAI)
