
Import('env');
env2=env.Copy();


file_list=[\
'sound_driver_manager.cpp',\
'effect.cpp',\
'sound_driver.cpp',\
'mixer.cpp',\
'voice.cpp',\
'lfo.cpp',\
'envelope.cpp',\
'midi_voice.cpp',\
'resampler.cpp',\
'resampler_manager.cpp',\
'resampler_instance.cpp',\
'sample_data.cpp',\
'sample_conversion.cpp',\
'mixer_base.cpp',\
'mixer__buffers.cpp',\
'ring_buffer.cpp',\
'tables.cpp',\
'edit_effect.cpp',\
'effect_source_internal.cpp',\
'effect_source_manager.cpp',\
'effect_chain.cpp',\
'sound_driver_dummy.cpp',\
'dds_helpers.cpp',\
]

env2.Library('lib_components_audio.a', file_list);
