
Import('env');
env2=env.Copy();
env2.Append(CXXFLAGS = ['-Icommon/components/audio']);

file_list=[\
'property_bridges.cpp',\
'config_handler.cpp',\
'keyboard_input.cpp',\
'selection.cpp',\
'dds.cpp',\
'dds_packer.cpp',\
]

env2.Library('lib_components_data.a', file_list);
