Loading & Saving support
Compounds | |
| struct | iBinaryLoaderPlugin |
| This is a binary plugin for the loader. More... | |
| struct | iLoader |
| This interface represents the map loader. More... | |
| struct | iLoaderContext |
| This interface gives the context for the loader. More... | |
| struct | iLoaderPlugin |
| This is a plugin for the loader based on document tree. More... | |
| struct | iLoaderStatus |
| An object to query about the status of the threaded loader. More... | |
| struct | iSaverPlugin |
| This is a plugin to save with. More... | |
| struct | iSyntaxService |
| This component provides services for other loaders to easily parse properties of standard CS world syntax. More... | |
| struct | iTextureLoaderContext |
| Interface passed to a texture loader, holding some common texture properties. More... | |
Texture transformation description | |
| #define | CSTEX_UV 1 |
| UV is given. | |
| #define | CSTEX_V1 2 |
| vector1 is given | |
| #define | CSTEX_V2 4 |
| vector2 is given | |
| #define | CSTEX_UV_SHIFT 8 |
| explicit (u,v) <-> vertex mapping is given | |
Define Documentation
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UV is given.
Definition at line 50 of file services.h. |
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explicit (u,v) <-> vertex mapping is given
Definition at line 56 of file services.h. |
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vector1 is given
Definition at line 52 of file services.h. |
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vector2 is given
Definition at line 54 of file services.h. |
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