iGenericRenderStep Struct Reference
A generic render step. More...
#include <igeneric.h>
Inheritance diagram for iGenericRenderStep:

Public Methods | |
| virtual void | SetShaderType (const char *type)=0 |
| Set shader type. | |
| virtual const char * | GetShaderType ()=0 |
| Get shader type. | |
| virtual void | SetZOffset (bool zOffset)=0 |
| Set Z offset flag. | |
| virtual bool | GetZOffset () const=0 |
| Get Z offset flag. | |
| virtual void | SetPortalTraversal (bool p)=0 |
| Enable/disable portal traversal for this renderstep. | |
| virtual bool | GetPortalTraversal () const=0 |
| Get portal traversal flag. | |
| virtual void | SetZBufMode (csZBufMode zmode)=0 |
| Set Z buffer mode. | |
| virtual csZBufMode | GetZBufMode () const=0 |
| Get Z buffer mode. | |
Detailed Description
A generic render step.
Definition at line 31 of file igeneric.h.
Member Function Documentation
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Get portal traversal flag.
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Get shader type.
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Get Z buffer mode.
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Get Z offset flag.
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Enable/disable portal traversal for this renderstep.
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Set shader type.
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Set Z buffer mode.
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Set Z offset flag.
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The documentation for this struct was generated from the following file:
- iengine/rendersteps/igeneric.h
Generated for Crystal Space by doxygen 1.2.18
