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Gambas Documentation - Screen.SetFramerate
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<h1>
Screen.SetFramerate
 (gb.sdl.image)</h1>
<div class="black"><font size="-2"><b>Syntax</b></font></div>
<pre class="syntax"><font color="blue">STATIC</font> <font color="blue">SUB</font> <b>SetFramerate</b> <font color="blue">(</font> <u>rate</u> <font color="blue">AS</font> <font color="#0080FF">Integer</font> <font color="blue">)</font></pre>
Allow to limit the framerate (time between two video frames) if needed.
<p>
Framerate is usually known as FPS (frames per seconds).
Limitation is disabled if <u>rate</u> is equal to zero or if time between two refresh is greater than specified <u>rate</u>.
<p>
It's always good to limit framerate (it should release some CPU cycles) and can be usefull with fastest computer.
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<div class="gray"><font size="-2"><b>Example</b></font></div>
<pre class="example">' Limit framerate to 80 Fps

Screen.SetFramerate(80)</pre>
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The framerate is compute between two refresh : Screen.<a href="refresh+en">Refresh</a> or <a href="_refresh+en">Refresh</a> event.
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<p>
You can know current framerate with Screen.<a href="getframerate+en">GetFramerate</a> method.

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