Below are some informations on how to compile and run Plee The Bear

COMPILING PLEE
--------------

First of all, check that you have installed the following libraries:

 - libclaw (the latest),
 - libsdl (>= 1.2.8),
 - libsdl-mixer (>=1.2.6),
 - libboost-filesystem (>= 1.33),

and optionally:

 - wxWidgets (>= 2.8)

To compile the program, you will need CMake (>= 2.4) and a C++ compiler.

Type

  cmake .
  make

to compile the program. The game is now ready to run. You can type

  make install

as super user to install the game, but it is not an obligation.


RUNNING PLEE
------------

If you have compiled Plee from source, just go to the 'game' directory and type

  ./plee-the-bear

The game should start and print a lot of messages.

If you have installed Plee from a package, or with a 'make install', just type

  plee-the-bear

The game should start and print almost nothing.

Another way to run the game is to write

  running-bear -g=/installation_prefix/share/plee-the-bear/game_description

This command give you more control on the messages printed. Type

  running-bear --help

for a list of options.

CONTACT
-------

If you experience any problem, please contact us to plee-the-bear@gamned.org.
Do not forget to include a description of your architecture and the error
message you had.
